Geometry Dash WonderGame I
Geometry Dash WonderGame I is a hard level rated 5 stars with 3 user coins. It's part of the WonderGame trilogy, serving as the beginning of the series. Created by Jayuff, this level features an artistic style and a city theme. The design is minimalist, primarily using colors like purple, black, and white to create a unique atmosphere.
Gameplay Overview:
- The level starts with segments involving cubes, robots, and the ship. These segments are relatively easy to navigate.
- Later on, cube and robot parts return, but they become more complex due to the addition of moving platforms with cyclical movement patterns. Precise jumps are required in these sections.
- The ship part is a significant portion of the level. Players need to fly between pillars, and a boss fight begins in the middle of the path. The boss, symbolized by a crescent moon in the background, attacks by filling spaces with deadly blocks. The boss attacks both the top and bottom portions of the level, ending with a central attack.
Coins:
- The first coin is located at 35% of the level. To collect it, players need to fly over a laser hazard.
- The second coin can be found at 65%. Collecting it requires making a small jump inside a block.
- The final coin is at 89%. Players must strategically fall during the second attack of the boss, then quickly fly up to grab the coin.
Interesting Facts:
- WonderGame I is considered the easiest level in the WonderGame series and features a boss fight, unlike the other levels in the series.
- All levels in the WonderGame trilogy are improved remakes of levels from the UltraGame series by Serponge.
- WonderGame I is rated 5 stars, an increase from the original UltraGame I which was rated 4 stars.
Geometry Dash WonderGame I offers a blend of artistic design, unique theme, and challenging gameplay. With its creative boss fight mechanic and well-designed coin placements, it provides players with an engaging and enjoyable experience.
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